/**
 * SigmaAppDelegate.h
 * The class implement several methods which check if the game has finished launching, that 
 * memory is running low, and that the iPhone OS needs to interrupt Sigma because of an 
 * incoming phone call, lock button and etc.
 * 
 *
 * Revision History: 
 *
 * Date     Author       Version   Changes
 * ======== ============ ========= ================================================================
 * 05/08/09 PJ Cabrera   1.0       Initial version.
 * 
 * ======== ============ ========= ================================================================
 
 *
 */

#import <UIKit/UIKit.h>
#import "cocos2d.h"

@interface SigmaAppDelegate:NSObject <UIAlertViewDelegate, UIApplicationDelegate, UITextFieldDelegate>
{
	UIWindow *window;
}

@end
